It's a little mod i've been working on called "Tiberian Sun:Defend & Destroy" (if you played you'd get the name.)
Some changes...
-Refund rate is 75%
-New units, anims, buildings
-New sounds, voices
-Difficult AI. Especially GDI
-Lots of other changes i cannot explain...
I'll post screenies later. They will be posted in PNG format now that I've seen the truth about JPG.
The AI was orginally changed because of new unit. But I felt that Westwood went a tad (way too much) too soft on the AI.
Some of GDI's new tech...
-Medium Tank
-Railgun Tank (Holy-master's work)
-Advanced Guard Tower (Sadly, ripped from DTA)
-GDI Research Center
Some of Nod's stuff
-Chemical Warrior
-Flamethrower
-Quad Cannon (Azri_apoc's work)
-Sting of Nod (LKO's work)
Nod even has new technologies such as nuke and tesla...
I've been trying out making a campaign myself. Not working too well.
Wow I remember this.
(By the way this is my first topic and post so don't insult me)
I'm not sure if any of you have gotten this, but GDI builds tons component towers. Nod works fine. my disk drive was broken and i got new one. when i start a second skirmish, i get in IE on the 1st line. should i take to CCHyper about this in the "Internal Error" topic?
This post has been edited by Devastator: Mar 25 2011, 10:14 PM