
Cyborg Reaper

Group: Members
Posts: 1,173
Joined: 21-October 06
From: Ohio
Member No.: 27
Alliance: Nod
Favorite game: Tiberian Sun

|
Well I was playing some DTA 1.09 today and got an IE. I have a feeling it's just the normal WaveClass error as both times it's happened today it was about half an hour in a skirmish on Tiberium Garden Redux with 4 medium AIs with me playing Nod and happened while I was nearly finished occupying the middle resources by cutting off the entrances in with obelisks, turrets, and sams. (redeployable MCV made this easy) but yea I wasn't sure the first time it happened but i'm pretty sure it's waveclass error as I was hearing an obelisk go off when it IEed on me.
So that leads me to this question, since i've never had waveclass errors before on my old computer but this one does have it i had to go get Hypers little fix he brewed up for normal TS when I ran into it a few times...since then I haven't gotten an IE until playing DTA...sooo you wouldn't happen to have a version of Hyper's fix brewed up for DTA would you? If not is it going to make it into DTA 1.10 when that gets released?
But yea...that's my only problem with this new computer is that i've found myself running into Waveclass errors and it's making it painfully annoying having fun playing and then getting cut off right when I dominate the economy on the map. =\
--------------------
My own Project: Tiberian Sun: Covert OperationsNewest map releases: Yelcraz Island (2-3), Lake Istelv (2-4), Tiberian Ring (2-4), Moonlit Waters of Esvia (2), Imminitas Terra (2), Christmas in the Village (2), A City Consumed (2-4), Crescent Isle (2), Velillian Islands (2-4), FS Hell's Crevice (2), Island of Mercanf (2-3), Perseco Terra (2), Kalistia Crestlands (2) ...project re-genesis has begun...
|