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> FS Final Battle of Ypres 2.0, The Second Release
KingByng
post Jul 8 2008, 07:46 PM
Post #1


Cyborg
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Group: Members
Posts: 359
Joined: 17-February 07
From: Upper Canada
Member No.: 869
Alliance: GDI
Favorite game: Tiberian Sun



Now here is my first map, but the second release. I'm pretty proud of it. The first version sucked, but this second version is far better, it has some ini editing, lighting, a moving train, etc.

Players: 2-3
Size: 100x75

Background:

Throughout its history, the town of Ypres in the north-western part of Belgium (Flanders) has played a huge role in European and World history. It was one of the largest towns in Europe in the Middle Ages, and was an important cultural centre for much of its history. It wasn't until 1914 that it played a huge part of military history. The town was the focal-point of 4 battle throughout WWI, with 2 battle in particular that stand out. It was the site of the first gas attack in the Western Front (with almost 7 tonnes of chlorine gas used), and the 3rd Battle of Ypres, also know as the Battle of Passchendaele. Passchendaele was one of the most horrific battle fought in history, with people regularly drowning in the liquid quick-sand like mud (among other horrors, look it up). Almost a million people had died there over the course of WWI, and Ypres has seen many people travel here to see its numerous war monuments. This tourism brought money and jobs, which brought people. It quickly grew to become the 4th largest town in Belgium in the 2020's, and it became one of the 3 cities untouched by tiberium (the others being Brussels and Kortrijk). However, it soon suffered from numerous meteorite attacks, which turned the Ypres area into a mutated wasteland. The Canadian division of GDI had fortified the city to protect it because of historical importance to Canada (again, look up the war). However, the tiberium harvesting division of GDI soon replaced the Canadian GDI as the primary force in the region, due to the fact that tiberium has become extremely advanced in the area. The defences eroded, and the tiberium harvesting division had to leave due to increased pressure from Nod. Eventually, the tiberium infestation brought GDI back, and Nod has taken an increased interest as well. Now, the two superpowers are deadlocked in this once-important city, ready to engage in a war of attrition like the Allies had done so with Germany so long ago...

Pics:

Attached Image
Minimap

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Old GDI Harvesting Operation

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One of two river crossings

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Entrance to Ypres


Attached File  Ypres.ZIP ( 94.38K ) Number of downloads: 368


Note: I tested the download to see if, like last time, any cliff errors would arise from the upload. And sure enough, even though there was none when I saved, there were cliff errors. I am aware of them, and they don't affect my game, so no real need to point them out. They are insignificant, small things, no big worry.

EDIT: Here is version one, for comparison.

This post has been edited by Cross: Jul 10 2008, 02:04 AM


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