Since I can edit my posts now, I've updated the download of the newest map version (1.2) to this post (It was in post #25 originally).Here is my third map.
Size: 120x140
Players: 6
Mapper: ^Rampastein
Lighting: Bright "golden", will change to dark red after some time of gameplay.
Tiberium amount: Medium
The civilians in the area are annoyed of the war and of the battles in the area, and have warned the commanders that if they kill too many of the civilians they should start digging graves for their soldiers.
It's the end of summer in this map, and the night is coming while the players are building their bases and fighting in the area.
After some time the night comes, and there is a beautiful red glow in the sky.
This map's lighting will start going darker and more red while playing, but it doesn't have a day/night loop.
Day will last long, then it starts getting darker quickly, then it comes red, and after a long time it becomes even darker and the red glow in the sky gets stronger, making the ground red too.
This map has the following keys in the AI section.
Paranoid=no ; To make sure the AI players don't ally with the civilians.
ComputerBaseDefenseResponse=8 ; To make sure that the civilians will get some damage if they attack an AI player's base or harvesters.
So, this map is a free-for-all map.
Screenshots:

**Day**



**Afternoon**


**Late afternoon**


**Early night**


**Late night**



The_Hills_Have_Eyes_120.zip ( 250.06K )
Number of downloads: 516
This post has been edited by ^Rampastein: Jul 3 2008, 11:23 AM