Well, as you might know, I started updating my old maps, starting with my first public map. Originally submitted to the first OMC, this map lacked in real detail and the qualilty wasn't the best. Right now I've started updating the map, improving ground details, cliff structure, lighting, triggers, eye candy and everything else.
Here's the first screenshot (a before/after-shot to show the changes) of the progress showing a player position. Lighting isn't final. I've changed the idea behind the map slightly, the starting location are now fresh craters. That's why the roads were removed, and no trees are actually in the crater. For the rest I hope to keep the idea of the map the same. Also I'll be using a slightly different approach on ground detailing, which isn't clearly visible in this screenshot, but will be in upcoming screenshots.