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> New Jumpjet, Felt that the time was right to summit something
Machine
post Jan 30 2007, 06:23 PM
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Attack Buggy
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Posts: 228
Joined: 22-January 07
From: Chile
Member No.: 687
Alliance: GDI
Favorite game: Tiberian Sun



Got tired of the old full-remap jumpjet from TS?

Get your new jumpjets now! at US$ 200 J/K lol.gif

Attached Image

Just left remap at the wings, so it wasn't a fast recolor; also the non-remap places in the wings were fixed (No more black outline, now it just a very dark remap).
Dont get scared by the full remap frames in the SHP, they're just duplicated frames that westwood left in the file and aren't used; I also recolored the death frames even if they aren't used by the game.

Attached File  Jumpjet.rar ( 42.51K ) Number of downloads: 91
New remaps Jumpjet
Attached File  Fixed_Jumpjet.rar ( 39.63K ) Number of downloads: 81
Old Jumpjet with no-black outline

Here's the sequence in case I changed something (I recommend the use of this in both cases)
[JumpjetSequence]
Ready=0,1,1
Guard=0,1,1
Prone=0,1,1
Walk=8,6,6
FireUp=164,6,6
Down=0,1,1
Crawl=8,6,6
Up=0,1,1
FireProne=164,6,6
Idle1=56,15,0,W
Idle2=71,15,0,E
Die1=436,15,0
Die2=436,15,0
Die3=0,0,0
Die4=0,0,0
Die5=0,0,0
Fly=292,6,6
Hover=340,6,6
FireFly=388,6,6
Tumble=436,15,0
Struggle=0,6,0

Give credit if used, since it took quite a time.

Note: I've tested this infantry in the game, I didn't saw any issues, but if you notice some problem please tell me.
BTW orange=remap

This post has been edited by Machine: Jan 30 2007, 06:50 PM


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