...So you're saying you made a map to be a singleplayer nod, gdi, AND a multiplayer comp stomp map?
That sounds like a good idea, if you're able to pull it of...
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what do you guys think of getting structures in a Multiplayer map, because I made the map so that you get a small base from the start
Hmm...it might be worth a try, except that the only way to do that in multiplayer is to make those buildings neutral, and the player can capture them (defeating the idea of having the barracks be one of them).
It would be a little unfair though because it might give some a little technological advantage (a gdi player starting around nod technology vs a gdi player starting around their own technology... )
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And I would like to know if you like hills, cliffs, roads with moving vehicles etc... oh and there already is a train...
Some screens would be nice, or at least a minimap...it's difficult to comment on a map you can't see
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I have just learned that when you are playing the multiplayer map online against someone that is the same team as you, the color that you have decide's who gets the base
probably the only way of getting a slight idea of knowing where the player start is by memorizing the color locations, for example in the famous 8p Conflict online map,it's usually Green, ltBlue, Pink, Red start N and gold, purple,Oarnge,dBlue start S....
I think that answers some of yer questions, attached is a good comp stomp I played one time "Scandanavian Defense Online" (I don't know who the author is though)
the tmer ticks, and every time it resets ai reinforcements come and overwhealm the players, in a total of 5-6 waves, very fun and challenging...it might be something along the lines of what you want your map to be (assuming you're trying to make a comp stomp, but if you're not, MAKE IT ONE ANYWAYS

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EDIT: it appears as though the map isn't uploading for some reason, sorry
This post has been edited by Team Black: Dec 7 2006, 06:11 PM