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> Nomad, Yes, another WIP! :P
Daroach
post Jul 10 2011, 11:05 AM
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Since the mostpart the form has been quiet, I did some mapping over the holidays, and this what I came up with...

Nomad (2-4): Based off a map from Age of Mythology, The point of the map is to be a East vs. West style game, with a firestorm section through the middle. As I said, it is a WIP, so the firestorm doesn't work, but i've sort of finished the East side player locations. Also I need help with triggers, so I might post them up later.

Pics:
1:City area + minimap.
2:Civ armory.
3:Player 1 location.
4:Villige destroied.
5: "


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Ixith
post Aug 21 2011, 01:23 PM
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what confuses me is how the ion storm time effects your lighting. I mean I can understand if the Ion Storm lighting itself is way too dark...but the length of the ion storm should have no effect on how dark it is just how long the ion storm lasts.
With that in mind go to your lighting settings and make sure the Ion storm lighting values has an ambient above 0.40 and the color values have something in them instead of 0.0000.
Oh also you didn't do anything with the Ground Lighting did you? (Highly doubt this as it's hidden within the map itself and not accessible in finalsun.)

As for your Radar Trigger...i want you to test something. Instead of having the event parameters say Neutral type in -1 in the parameter values box.
As for Text triggers. I believe they don't work because you need an updated FSData.ini or you need to modify it as in the original they left out a certain value in the actions format in that file which prevents the Text trigger from properly setting up.

I believe this is the updated FSData.ini file Here.
If you replace your old FSData.ini file with that and then do the text trigger it should work then. If not I should be able to lead you through on how to get them to work another way.


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Posts in this topic
- Daroach   Nomad   Jul 10 2011, 11:05 AM
- - Daroach   Updates: Fixed trigger that revealed array. Added ...   Jul 14 2011, 10:02 AM
- - Pepsi   Okay looking map right there. I'll give you th...   Jul 14 2011, 10:08 PM
|- - Daroach   QUOTE (Pepsi @ Jul 14 2011, 11:08 PM) #1:...   Jul 15 2011, 07:55 AM
- - Daroach   Updates:Ion storm fixed. Even new cliff areas. Pi...   Jul 16 2011, 09:10 PM
- - Daroach   Sorry for the triple post, but there is a small up...   Aug 2 2011, 10:13 AM
- - Pepsi   I don't think I know the answer to your questi...   Aug 2 2011, 09:07 PM
|- - Daroach   QUOTE (Pepsi @ Aug 2 2011, 10:07 PM) I do...   Aug 3 2011, 08:38 AM
- - Team Black   the map looks good so far. If you're going to ...   Aug 11 2011, 03:28 AM
|- - Daroach   QUOTE (Team Black @ Aug 11 2011, 04:28 AM...   Aug 13 2011, 08:40 PM
- - Daroach   Update:More detailing, added and edited triggers, ...   Aug 15 2011, 01:43 PM
|- - Ixith   QUOTE (Daroach @ Aug 15 2011, 09:43 AM) H...   Aug 15 2011, 09:37 PM
|- - Daroach   QUOTE (Ixith @ Aug 15 2011, 10:37 PM) Loc...   Aug 16 2011, 04:30 PM
- - Ixith   ahh well glad i could help somewhat. ...and no i...   Aug 17 2011, 01:21 AM
|- - Daroach   !Warning! Large number of pics ahead! ...   Aug 19 2011, 09:45 PM
- - Ixith   Okay well for your Radar trigger. It looks good, I...   Aug 20 2011, 12:59 AM
|- - Daroach   QUOTE (Ixith @ Aug 20 2011, 01:59 AM) Oka...   Aug 20 2011, 05:45 PM
- - Daroach   Just tested the map, and this happened: Yep, no-o...   Aug 21 2011, 09:23 AM
|- - Daroach   QUOTE (Ixith @ Aug 21 2011, 02:23 PM) wha...   Aug 21 2011, 04:37 PM
|- - Ixith   QUOTE (Daroach @ Aug 21 2011, 12:37 PM) ...   Aug 21 2011, 10:04 PM
- - Daroach   Thanks for the advice, I did what you said and suc...   Aug 25 2011, 05:52 PM


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