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> Campaign Map Questions, Figured I'd ask all my questions in one.
mg1999
post Jan 24 2011, 04:05 AM
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As stated I figured I'd ask all my campaign questions in one fell swoop so I'm not posting every other minute. I keep experimenting around with my own campaign maps and got a few questions about some things. Hopefully someone will be able to help me out with this as I am at a loss.

1. How can you have the "camera" or screen pan at the beginning of the mission going from one point to another and can you adjust it's speed?
2. I have created 2 campaign maps for the original TS both are named gdi1a.map & gdi2a.map After I finish playing the first mission I can't get to the second it says unable to initiate map and then restarts the first mission over, how do I fix this? Did i name these right?
3. How do I turn off the movies in between missions? So I could just have it go from mission to mission with no movies or stats displayed. I went under "basic" and made skip map selection yes
and thought I made the movies not play but they still do.
4. How can you make a certain area of the map that is black reveal it's self? is this done with waypoints or celltags?

Any help would be greatly appreciated, thanks!

This post has been edited by mg1999: Jan 24 2011, 04:08 AM
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Lin Kuei Ominae
post Jan 24 2011, 01:06 PM
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1. Create a waypoint. Create a trigger. give this trigger action "48 Center Camera at Waypoint". Set the Parameters Speed and Waypoint. Everything pretty self-explanatory.
2. Go to Edit/Basic. Set the Next Scenario to your second map. e.g. NextScenario=gdi2a.map
3. Don't know. Check the Action= Brief= keys in the basic section.
4. Actions "17 Reveal around waypoint..." and "18 Reveal zone of waypoint..." again pretty self-explanatory.
You can also use Action "41 Play Anim At..." and use the animation that is defined in rules.ini with the key DropZoneAnim= (BEACON in vanilla TS). Though to get the right index from the animations list is a bit tricky, since vanilla TS doesn't has a neatly ordered list, so you have to count which index it really has (it is not the number 618 in front of it).

This post has been edited by Lin Kuei Ominae: Jan 24 2011, 01:07 PM


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