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> All-in-one Helipad + Service Depot, UnitRepair=yes + UnitReload=yes + Helipad=yes gets me nowhere
KajiTetsushi
post Nov 16 2010, 05:59 PM
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AGENDA
I've thought about going convenient by letting aircraft be able to dock, reload and repair at a Service Depot... or Helipad... or whatever.
In effect, I'll hopefully be able to RTB a damaged, empty helicopter and Oscar Mike it back with full ammo and full health, and by using just one repair bay, gameplay imbalance notwithstanding.


APPROACH
1. I took [GADEPT], then shoved one Helipad=yes up the code.
2. I took [GAHPAD], then threw UnitRepair=yes into the code.
3. I took [ORCA], then changed Dock=GAHPAD,NAHPAD to Dock=GAHPAD,GADEPT.


ANSWER
Effect seems the same whatever I do.
Orca Fighter
100% health + 0% ammo >> Land + Reload + Takeoff.
0% health + 0% ammo >> Land + Repair + Reload + Takeoff.
Stealth Tank
Executable crash
It would've been kinda nice if I could somewhat emulate the RA2 Allied Airforce HQ all-in-one Repair + Reload somewhat for the fun of it, but I'm not getting any.

Is this already proven to not work?

This post has been edited by Chris Ichikawa: Dec 13 2010, 04:52 PM


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Team Black
post Nov 16 2010, 09:57 PM
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I think I remember a mod once, maybe it was Total War, that gave helipads a repair weapon with range of like .5


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KajiTetsushi
post Nov 17 2010, 08:47 AM
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QUOTE (Team Black @ Nov 17 2010, 05:57 AM) *
I think I remember a mod once, maybe it was Total War, that gave helipads a repair weapon with range of like .5

Wait -- I thought it was already proven that buildings can't use such a thing. confused.gif
Tthe engine doesn't have a function for the [BuildingTypes] class to repair other object classes, or so I've heard. dry.gif

Edit: Dug up TSTW's rules.ini. All Helipads are (repair) weaponless. Sorry, TB. tongue.gif

Edit: But yeah, you're right. I can have a healing weapon on a Helipad. The problem with that is that it heals what's around it, but not what landed on it. If I told a damaged, empty Orca to land, it proceeds to reload, but it stops repairing. I can't order it to activate its repair weapon, either. Tried with a damaging weapon and it seems that the attack order also stops working when the aircraft docks with the Helipad.

This post has been edited by Chris Ichikawa: Nov 17 2010, 10:38 AM


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