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> Broken AI, This time its Nod.
Devastator
post Oct 30 2010, 11:53 PM
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Commando
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Joined: 20-February 10
From: The United States
Member No.: 1,799
Alliance: GDI
Favorite game: Tiberian Sun



Remember one of my first topics when I said GDI built hundreds of component towers? That problem was solved a long time ago but now Nod has a problem that happened on my old computer with a different mod.

GDI works exactly how they should on all AI levels.
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Nod only builds Tiberium Refineries and all of the buildings at the Building Prerequisites. No defenses whatsoever. They cram their base with taskforces and don't send any of them.

What causes this?


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Devastator
post Nov 12 2010, 11:47 PM
Post #2


Commando
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Group: Members
Posts: 543
Joined: 20-February 10
From: The United States
Member No.: 1,799
Alliance: GDI
Favorite game: Tiberian Sun



Now it is a different problem. The AI won't build most of the new buildings with AIBuildThis=yes and they won't build any superweapons or high tech. (Temple of Nod, Missile Silo, Stealth Generator and Tib Waste Facility)

This happens with both sides.

Suprisingly, it DOES work when the AI is located to the far west on Super Bridgehead Redux. (The higher part of the edge)


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