QUOTE (Devastator @ Oct 31 2010, 01:53 AM)

They cram their base with taskforces and don't send any of them.
Possible causes are too high values in Minimum/MaximumAIDefensiveTeams or a too low value in TeamDelays. If you have large taskforces, I recommend you to keep a high value in TeamDelays.
This is because the AI starts building a new team every time the number of frames specified in TeamDelays has been gone from the time the AI started building the last team. If you have a low value in TeamDelays but large taskforces, the AI will start building a new team before it has finished building the previous one, which will over time result in the AI's to-be-built teams "stacking" together and the AI tries to build many teams at the same time without finishing any of them.