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> Island of Mercanf (2-3), map 32...
Ixith
post Oct 26 2010, 01:58 AM
Post #1


Cyborg Reaper
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Posts: 1,173
Joined: 21-October 06
From: Ohio
Member No.: 27
Alliance: Nod
Favorite game: Tiberian Sun



told ya it wouldn't be long for a slightly larger one...

Name: Island of Mercanf
Map Maker: Ixith
Map Size: 100X100
Players: 2-3
Theatre: Temperate
Info: This map is a medium sized 3 player map that offers many routes and areas for strategic advantages. Each player has 3 tiberium fields fairly close by but will have to scavenge or infiltrate the Island of Mercanf to gain access to more funds. Triggers are plentiful and should provide you with a bit more fun as you play. This is map 32 in the Ixith release line, so Have fun with it! wink1.gif

Story: The thriving town of Mercanf was a perfect target for Nod to harvest recruits from. GDI had long sense left the area as they had bigger cities to protect, however after some time had passed a Mutant Militia eyed the protection in which the coastal island nearby gave. Their only obstacle was Nod...but with perseverance the Mutants successfully raided the Nod base and killed everyone who followed them in the area. With the spoils of their raid the mutants were able to set up and poorly fortify the island. However, the area has become a battle ground between the commanders of war and those who seek the riches of tiberium...

the good stuff:

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the minimap

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the crumbly city of mercanf

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me f*cking around building a semi-planned 2ndary base

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a town area...imma shootin' yur churches!
Attached File(s)
Attached File  Island_of_Mercanf__2_3_.zip ( 195.65K ) Number of downloads: 344
 


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Rampastring
post Oct 26 2010, 03:38 PM
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Tick Tank
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Favorite game: Tiberian Sun



Hm, 3 players is still quite small although it's already much more fun than with two players. I think I'll play it and give a short review someday.

This map must've been WIP for a long time btw, I remember hearing this name "Island of Mercanf" first time about a year ago.

This post has been edited by ^Rampastein: Oct 26 2010, 05:18 PM


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