IPB

Welcome Guest ( Log In | Register )


> TS:D&D (Defend & Destroy), my mod of nice ideas.
Devastator
post Mar 5 2010, 11:21 PM
Post #1


Commando
Group Icon

Group: Members
Posts: 543
Joined: 20-February 10
From: The United States
Member No.: 1,799
Alliance: GDI
Favorite game: Tiberian Sun



It's a little mod i've been working on called "Tiberian Sun:Defend & Destroy" (if you played you'd get the name.)

Some changes...

-Refund rate is 75%
-New units, anims, buildings
-New sounds, voices
-Difficult AI. Especially GDI
-Lots of other changes i cannot explain...

I'll post screenies later. They will be posted in PNG format now that I've seen the truth about JPG.

The AI was orginally changed because of new unit. But I felt that Westwood went a tad (way too much) too soft on the AI.

Some of GDI's new tech...

-Medium Tank
-Railgun Tank (Holy-master's work)
-Advanced Guard Tower (Sadly, ripped from DTA)
-GDI Research Center

Some of Nod's stuff

-Chemical Warrior
-Flamethrower
-Quad Cannon (Azri_apoc's work)
-Sting of Nod (LKO's work)

Nod even has new technologies such as nuke and tesla...

I've been trying out making a campaign myself. Not working too well.

Wow I remember this.
(By the way this is my first topic and post so don't insult me)
I'm not sure if any of you have gotten this, but GDI builds tons component towers. Nod works fine. my disk drive was broken and i got new one. when i start a second skirmish, i get in IE on the 1st line. should i take to CCHyper about this in the "Internal Error" topic?


This post has been edited by Devastator: Mar 25 2011, 10:14 PM
Attached File(s)
Attached File  Element_War_Story.rtf ( 5.1K ) Number of downloads: 358
 


--------------------
Go to the top of the page
 
: | +Quote Post
 
Start new topic
Replies
Devastator
post Oct 11 2010, 09:58 PM
Post #2


Commando
Group Icon

Group: Members
Posts: 543
Joined: 20-February 10
From: The United States
Member No.: 1,799
Alliance: GDI
Favorite game: Tiberian Sun



I don't want all the info cluttered in one post so here is Vehicle Info.
Note:At the moment, the build speed is very fast now so the AI can quickly build their forces. Without this, half of the fun would be gone.
Some stuff GDI sends on AI 2.

30 Disruptors, 15 Railgun Tanks
40 Juggernauts
And the most threatening force of GDI...
40 Titans, 35 Medium Tanks, 10 Emporer Tanks<---Voxel is Big Tank by Grabnar The Wanderer.

By the way, that force in now 4 titans, 2 mammoth tanks, and 1 emporer tank. But they build two War Factories so it's double.

GDI's New Vehicles
Railgun Tank
The Railgun Tank is basically a Mammoth Mk. II that can't fire at air units. The AI builds this unit on all levels.
Weapon=Heavy Railgun
Elite=Omega Railgun
Cost=2000
Prerequisite=GDI War Factory, GDI Tech Center
Speed=Slow
Armor=Heavy
TechLevel=9
StrongVS=Infantry, Vehicles, Buildings
WeakVS=Aircraft
UnitRating=7/10
ArtworkBy=Holy_Master

Medium Tank
The old Medium Tank returns to the series and works the same as a Titan but with less armor. AI only builds this on AI 0. Also armed with anti-air rockets.
Weapon=120mm
Elite=120mm2
Secondary=SAM Missiles
Cost=800
Prerequisite=GDI War Factory
Speed=Medium
Armor=Medium
TechLevel=3
StrongVS=Vehicles, Buildings, Aircraft
WeakVS=Infantry
UnitRating=6/10
ArtworkBy=Westwood Studios

Pulse Tank
The Pulse Tank fires a powerful pulse weapon. Now accurate. A GDI artillery unit built on all AI levels.
Weapon=PulseCannon
Elite=none
Cost=1850
Prerequisite=GDI War Factory, GDI Tech Center
Speed=Slow
Armor=Medium
TechLevel=9
StrongVS=Vehicles, Buildings, Infantry
WeakVS=Aircraft
UnitRating=9/10 ; can't be perfect if it can't defend itself from aircraft
ArtworkBy=Westwood Studios

Aegis Fighting Tank
GDI's new Aegis Fighting Tank fires at both land and air units. At elite it's nearly unstoppable. AI builds this on AI 1 and 2.
Weapon=Aegis Missiles
Elite=Rapid Aegis Missiles (like RA2)
Cost=1800
Prerequisite=GDI War Factory, GDI Tech Center
Speed=Slow
Armor=heavy
TechLevel=8
StrongVS=Vehicles, Buildings, Aircraft, Infantry
WeakVS=Infantry Swarms
UnitRating=8/10
ArtworkBy=Holy_Master and Westwood Studios

Pulse Launcher
The much better version of the Pulse Tank. This one launches an EMP filled missile. A group of these take out bases in seconds. AI builds this on AI 2.
Weapon=EMP Launcher (this can also damage infantry and buildings)
Elite=Advanced EMP Launcher
Cost=2000
Prerequisite=GDI War Factory, Pulse Cannon
Speed=Slow
Armor=Very Heavy
TechLevel=9
StrongVS=Infantry, Vehicles, Buildings
WeakVS=Aircraft
UnitRating=9/10
ArtworkBy=Westwood Studios

Paladin Tank
Fires a laser at aircraft and an advanced 120mm cannon at ground units.
Weapon=Advanced120mm
Weapon2=AA Laser Fire
Elite=Advanced 120mmE
Cost=1400
Prerequisite=GDI War Factory, GDI Tech Center
Speed=Medium
Armor=Medium
TechLevel=7
StrongVS=Vehicles, Buildings, Aircraft
WeakVS=Infantry
UnitRating=9/10
ArtworkBy=Firestorm

Here is a rough match I had just now. I ended up losing because two Brutal Nod AIs were going berserk on me with the aircraft forces. The force is only 5 Banshees, 3 Vultures(Artwork:The BEST STEALTH BOMBER) and 3 Nod Airships. (The Kirov type voxel I found in Ultima Mod)(Not sure who to credit)

This post has been edited by Devastator: Mar 25 2011, 10:20 PM
Attached image(s)
Attached Image
 


--------------------
Go to the top of the page
 
: | +Quote Post

Posts in this topic
- Devestator   TS:D&D (Defend & Destroy)   Mar 5 2010, 11:21 PM
- - Team Black   Welcome to tibweb! nice to see some new modder...   Mar 6 2010, 05:52 AM
- - Devestator   uh TB, i didn't say the IE was the disk drive....   Mar 6 2010, 10:26 PM
- - Cat-a-strobe-ic Dj   Wow, what a lot of stuff, I don't know though ...   Mar 7 2010, 08:44 AM
|- - Devestator   QUOTE (Cat-a-strobe-ic Dj @ Ma...   Mar 13 2010, 10:23 PM
- - MT.   Good work, nice to know people are still coming up...   Mar 11 2010, 03:57 AM
- - Devastator   Yes this is a huge bump. (Although it is my own mo...   Oct 10 2010, 11:59 PM
- - Nyerguds   if the refund rate is 100%, do the sold buildings ...   Oct 16 2010, 03:39 PM
|- - Devastator   QUOTE (Nyerguds @ Oct 16 2010, 11:39 AM) ...   Oct 16 2010, 09:09 PM
- - Nyerguds   that just seems... silly.   Oct 26 2010, 08:30 AM
|- - Devastator   QUOTE (Nyerguds @ Oct 26 2010, 04:30 AM) ...   Oct 27 2010, 12:39 AM
- - Team Black   the only way you're going to raise that much m...   Oct 27 2010, 01:45 AM
- - Nyerguds   yeah... from the moment your opponent stops buildi...   Oct 31 2010, 12:51 PM
- - Devastator   Yes but if I have Missile Trucks guarding my base,...   Oct 31 2010, 05:35 PM
- - Nyerguds   Ehh, I was just referring to the fact that a unit ...   Nov 3 2010, 07:59 AM
- - Devastator   The AI doesn't build the super units as the on...   Nov 3 2010, 09:05 PM
- - Nyerguds   AI? I was referring to multiplay. If the unit is s...   Nov 7 2010, 11:11 PM
- - Devastator   A view of the 87 unit taskforce heading towards my...   Nov 8 2010, 12:04 AM
- - Devastator   Sorry for triple post...Nah it's not dead. Her...   Mar 25 2011, 10:35 PM


Reply to this topicStart new topic
2 User(s) are reading this topic (2 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 17th June 2025 - 04:31 AM


XGhozt.com