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> TS:D&D (Defend & Destroy), my mod of nice ideas.
Devastator
post Mar 5 2010, 11:21 PM
Post #1


Commando
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Posts: 543
Joined: 20-February 10
From: The United States
Member No.: 1,799
Alliance: GDI
Favorite game: Tiberian Sun



It's a little mod i've been working on called "Tiberian Sun:Defend & Destroy" (if you played you'd get the name.)

Some changes...

-Refund rate is 75%
-New units, anims, buildings
-New sounds, voices
-Difficult AI. Especially GDI
-Lots of other changes i cannot explain...

I'll post screenies later. They will be posted in PNG format now that I've seen the truth about JPG.

The AI was orginally changed because of new unit. But I felt that Westwood went a tad (way too much) too soft on the AI.

Some of GDI's new tech...

-Medium Tank
-Railgun Tank (Holy-master's work)
-Advanced Guard Tower (Sadly, ripped from DTA)
-GDI Research Center

Some of Nod's stuff

-Chemical Warrior
-Flamethrower
-Quad Cannon (Azri_apoc's work)
-Sting of Nod (LKO's work)

Nod even has new technologies such as nuke and tesla...

I've been trying out making a campaign myself. Not working too well.

Wow I remember this.
(By the way this is my first topic and post so don't insult me)
I'm not sure if any of you have gotten this, but GDI builds tons component towers. Nod works fine. my disk drive was broken and i got new one. when i start a second skirmish, i get in IE on the 1st line. should i take to CCHyper about this in the "Internal Error" topic?


This post has been edited by Devastator: Mar 25 2011, 10:14 PM
Attached File(s)
Attached File  Element_War_Story.rtf ( 5.1K ) Number of downloads: 358
 


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Devastator
post Oct 10 2010, 11:59 PM
Post #2


Commando
Group Icon

Group: Members
Posts: 543
Joined: 20-February 10
From: The United States
Member No.: 1,799
Alliance: GDI
Favorite game: Tiberian Sun



Yes this is a huge bump. (Although it is my own mod topic so shouldn't we be allowed to bump if it's for updates)
Nobody ever said I stopped working on this.

I am now going to give out lots of unit info.

GDI's New Infantry
Zone Trooper
The Zone Trooper is a special heavily armored unit. These are armed with lasers. (I haven't played TW myself so I don't know what they really do)
Weapon=Zone Laser
Elite=Elite Zone Laser
Cost=1000
Prerequisite=GDI Barracks, GDI Tech Center
TechLevel=8
Speed=slow(infantry)
Armor=heavy
StrongVS=Infantry, Vehicles, Buildings
WeakVS=Base Defenses, Aircraft
UnitRating=7/10

Nod's New Infantry
Flamethrower
Returning from the past, this unit still roasts infantry like wood.
Weapon=Flamethrower
Elite=Heavy Napalm Flamethrower
Cost=300
Prerequisite=Hand of Nod
Speed=average(infantry)
TechLevel=3
Armor=light
StrongVS=Infantry, Non-defensive buildings, Light Vehicles
WeakVS=Tanks & Mechs, Aircraft, Base Defenses
UnitRating=4/10

Chemical Warrior
Who could ever forget the unused Chemical Warrior. This unit turns infantry into Visceroids with ease, not to mention the damage done to buildings as well.
Weapon=Chemical Spray
Elite=none
Cost=850
Prerequisite=Hand of Nod, Nod Tech Center
Speed=average(infantry)
TechLevel=8
Armor=medium
StrongVS=Infantry, Buildings, Light Vehicles
WeakVS=Tanks & Mechs, Aircraft, Base Defenses
UnitRating=5/10

Slavick
Slavick is another special unit sided with Cyborg Commando, Mutant Hijacker, and the CABAL Control Cyborg. He uses a sniper rifle that takes out infantry and can fire a laser at aircraft.
Weapon=Slavick's Gun
Weapon2=AA Laser Gun
Elite=Slavick's Super Gun
Cost=1200
Prerequiste=Hand of Nod, Temple of Nod
Speed=average(infantry)
TechLevel=10
Armor=heavy
StrongVS=Infantry, Aircraft, Light Vehicles, Light Buildings
WeakVS=Tanks & Mechs, Defensive and Heavily Armored Buildings
UnitRating=8/10

Toxin Solider
The Toxin Solider (found only in the Capture Jake McNeil mission) has been added to Nod with the same weapon.
Weapon=Toxin Rifle
Elite=Advanced Toxin Rifle
Cost=1000
Prerequisite=Hand of Nod, Nod Tech Center
Speed=average(infantry)
TechLevel=9
Armor=heavy
StrongVS=Infantry, Vehicles, Buildings
WeakVS=Aircraft, Defensive Buildings
UnitRating=6/10

Shock Trooper
The Shock Trooper (uses RA2 Tesla Trooper art as placeholder) fires tesla bolts that fire at both ground and air objects.
Weapon=Trooper Bolt
Elite=Tower Bolt
Cost=900
Prerequisite=Hand of Nod, Nod Tech Center
Speed=average(infantry)
TechLevel=7
Armor=medium
StrongVS=Infantry, Vehicles, Buildings, Aircraft
WeakVS=Defensive Buildings
UnitRating=8/10

CABAL Control Cyborg
Firestorm only. The CC Cyborg fires a powerful pulse cannon that is strong against everything.
Weapon=CABAL Cannon
Elite=Advanced CABAL Cannon
Cost=5000
Prerequisite=Hand of Nod, Nod Core
Speed=average(infantry)
TechLevel=10
Armor=heavy
StrongVS=Infantry, Vehicles, Buildings
WeakVS=Aircraft, Defensive Buildings
UnitRating=6/10

That's all for now. I'm happy to continue this mixed project.

This post has been edited by Devastator: Mar 25 2011, 10:16 PM


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Posts in this topic
- Devestator   TS:D&D (Defend & Destroy)   Mar 5 2010, 11:21 PM
- - Team Black   Welcome to tibweb! nice to see some new modder...   Mar 6 2010, 05:52 AM
- - Devestator   uh TB, i didn't say the IE was the disk drive....   Mar 6 2010, 10:26 PM
- - Cat-a-strobe-ic Dj   Wow, what a lot of stuff, I don't know though ...   Mar 7 2010, 08:44 AM
|- - Devestator   QUOTE (Cat-a-strobe-ic Dj @ Ma...   Mar 13 2010, 10:23 PM
- - MT.   Good work, nice to know people are still coming up...   Mar 11 2010, 03:57 AM
- - Devastator   I don't want all the info cluttered in one pos...   Oct 11 2010, 09:58 PM
- - Nyerguds   if the refund rate is 100%, do the sold buildings ...   Oct 16 2010, 03:39 PM
|- - Devastator   QUOTE (Nyerguds @ Oct 16 2010, 11:39 AM) ...   Oct 16 2010, 09:09 PM
- - Nyerguds   that just seems... silly.   Oct 26 2010, 08:30 AM
|- - Devastator   QUOTE (Nyerguds @ Oct 26 2010, 04:30 AM) ...   Oct 27 2010, 12:39 AM
- - Team Black   the only way you're going to raise that much m...   Oct 27 2010, 01:45 AM
- - Nyerguds   yeah... from the moment your opponent stops buildi...   Oct 31 2010, 12:51 PM
- - Devastator   Yes but if I have Missile Trucks guarding my base,...   Oct 31 2010, 05:35 PM
- - Nyerguds   Ehh, I was just referring to the fact that a unit ...   Nov 3 2010, 07:59 AM
- - Devastator   The AI doesn't build the super units as the on...   Nov 3 2010, 09:05 PM
- - Nyerguds   AI? I was referring to multiplay. If the unit is s...   Nov 7 2010, 11:11 PM
- - Devastator   A view of the 87 unit taskforce heading towards my...   Nov 8 2010, 12:04 AM
- - Devastator   Sorry for triple post...Nah it's not dead. Her...   Mar 25 2011, 10:35 PM


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