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ma1kel
post Sep 24 2010, 11:31 AM
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I'm searching for a map hack and radar hack for RA1, I want to emulate the multiplayer AI of the game in OpenRA a bit, but I need to have better info on how it works to do so. Could anyone give me some directions to these hacks?
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ma1kel
post Sep 26 2010, 10:13 PM
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I'd rather just emulate the behavior, as RA's multiplayer AI is pretty simplistic (although modifying some of the rules.ini settings does improve its behavior).

@^Rampastein: I'm not that familiar with TS, I know in RA2/YR that the Brutal AI was easy to defeat (because of limited task forces, it cheated pretty badly), with some mods improving its performance. Is, in your eyes, TS' AI better than RA2/YR?
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Lin Kuei Ominae
post Sep 27 2010, 01:13 PM
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QUOTE (ma1kel @ Sep 26 2010, 11:13 PM) *
Is, in your eyes, TS' AI better than RA2/YR?

No. Since the RA2/YR AI has afaik everything the TS AI is capable of and some additional stuff, the RA2/YR AI is more advanced.

However both, the TS and RA2 AIs are extremely bad and incomplete implemented in ai.ini, thus the AI isn't nearly working on its full potential.
I would say the ai.ini in both games is using only 10-25% of all the possibilities and thus makes the AI very weak, stupid and predictable.

This post has been edited by Lin Kuei Ominae: Sep 27 2010, 01:19 PM


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