
Forum Administrator

Group: Administrators
Posts: 1,340
Joined: 1-October 06
From: The Netherlands
Member No.: 5
Alliance: GDI
Favorite game: Tiberian Sun

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FYI, RA2 was made by EA as well. Even though it was called Westwood Pacific at the time, it was later renamed to EA Pacific and IIRC unlike with Westwood Vegas' staff (the ones who created RA1, TD and TS), most of Westwood/EA Pacfic's staff stayed with EA and were also involved with TW and RA3.
Also, graphic-wise I think RA3 might be even worse than RA2, realism concerned. With that I don't mean "impossible" technology and such, but rather the cheerful looking scenery and such, while it's supposed to be a battlefield. I bet that if you'd rip roller coasters and other theme park attractions directly from one of the Roller Coaster Tycoon games and place them in RA3 (and RA2 as well), they wouldn't even look out of place. I personally just like the mood of the scenery of a game (including buildings, units and especially terrain) to fit the theme of the game itself. If you say sillyness just happens to be part of the intended theme of RA2/RA3 you might be right, but then I suppose I just happen to dislike that theme (or at least in an RTS which focuses on war).
Anyhow, story put aside; I still prefer RA1's gameplay over RA2's, I prefer TD's over RA1's and I prefer TS's over TD's.
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