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> Armed Carryall, Trying to figure something else out.
Arsenal 121
post Sep 5 2010, 09:39 PM
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Alright, I run a much modified version of SMIFFGIG's Tiberian Sun Retro and I've been screwing with the rules.ini for the last five years. Something I did involved the Orca Carryall.

Now a quick recap. The Orca Transport has a weapon that kicks embarked infantry out on a parachute and also ditches anything it's carrying on a parachute.

I gave the Carryall a variation of the JumpCannon and tested it out. While it was carrying a vehicle I ordered it to attack and, when it got in range, it attacked while dropping it's cargo on a parachute.

Any ideas how to fix this?


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"The soldier who has died due to the failure of his officer is a crime before God. Study hard, young lieutenant. Prepare yourself well. Burn the midnight oil so that in your old age you shall not look down at your hands to find his blood red upon them." - Gen George S. Patton

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Crimsonum
post Sep 8 2010, 04:04 PM
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It's actually a pretty interesting side-effect. RotD for example used it purposefully with the Chinook Transport.
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