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> How to make unit slower temporarily?
epicelite
post Aug 8 2010, 01:10 PM
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Grenadier
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I am making a single player map, starts out with some titans & an APC going across a bridge, a MCV shows up shortly after and goes across only to have the bridge blown up when the titans reach the other end.

However, the APC gets across well before the titans.

How can I slow the APC down? I tried "fallow friendly..." but it just drives across and goes to the nearest civilian vehicle.
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Devastator
post Aug 17 2010, 08:56 PM
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Commando
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So what do you do about apcw.vxl? It doesn't exsist in rules.ini, but the clone APC will be unable to go into water.


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