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> AI Tooltips, Like in Yuri's Revenge.
Devastator
post Aug 11 2010, 12:36 AM
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Commando
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I want TS's AI to have tooltips kind of like in YR.

For example, when you build a Psychic Sensor(RA2) or Psychic Radar(YR) you can then see if enemies within the range of the sensor are heading to attack something within the range.

Some of you probably understand what I'm asking, so is this possible in TS?


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Nyerguds
post Aug 13 2010, 12:39 AM
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Cyborg
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I've seen something like this at work in the C&C3 engine... but that worked with units inside a range. I think it used the factory repair drone logic.

In TS, you could make the 'explosion' of the non-damaging weapon be an "ENEMY UNIT HERE" arrow.

This post has been edited by Nyerguds: Aug 13 2010, 12:41 AM


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