
Disc Thrower

Group: Members
Posts: 78
Joined: 3-June 07
From: Misplaced Dallas Native
Member No.: 956
Alliance: GDI
Favorite game: Tiberian Sun

|
I'm going to have to redo the code for Rocket Pods and, when I figure that out, get to work on strafing runs for the Harpy.
When I get it to work I'll post the code.
EDIT: Okay, good news. I got the Rocket Pods to work again.
[RocketPods] Damage=23 ROF=3 Range=5 Projectile=RocketStrafe Speed=30 Warhead=ORCAAP Burst=5 Report=MISL1,MISL2
For the projectile use this:
[RocketStrafe] Arm=2 High=yes Shadow=no Proximity=yes Ranged=yes Image=MISLSAM ROT=1
I'm going to try and get an actual machine gun strafing run going for the Harpy. I might needs some help...
And before I forget there's an issue that's been haunting me:
The Orca and Harpy have a bad habit of wanting to head back to their respective helipads after they've destroyed a target. They orbit the helipads like they want to land but because of the changed code they can't. Even selling the pad doesn't help, they try and head for the nearest friendly structure. If there's a way to make them come in from off the map without occupying the airfield I'd love to hear it.
This post has been edited by Arsenal 121: Jun 22 2010, 09:29 PM
--------------------
"The soldier who has died due to the failure of his officer is a crime before God. Study hard, young lieutenant. Prepare yourself well. Burn the midnight oil so that in your old age you shall not look down at your hands to find his blood red upon them." - Gen George S. Patton 
|