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> Fighters, Trying to figure something out.
Arsenal 121
post Jun 21 2010, 01:51 AM
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I've been trying to figure out how to make the Orca Fighter and the Harpy gunship act in a manner similar to the Rocketeer and Siege Chopper in RA2/Yuri's Revenge.

What I'm trying to do is make them act more like Close Air Support but not make them game breakers. I know I managed to glitch the Jumpjet infantry into staying airborne once but I can't remember what tags I messed with. So any help is appreciated.


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"The soldier who has died due to the failure of his officer is a crime before God. Study hard, young lieutenant. Prepare yourself well. Burn the midnight oil so that in your old age you shall not look down at your hands to find his blood red upon them." - Gen George S. Patton

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Devastator
post Jun 21 2010, 09:09 PM
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I've always wanted to know how to do that. Thanks for linking the research LKO smile.gif
Now if this is fixed, do you plan on an attempt for an actual siege chopper? (Can deploy from air and fire) Probably tons of exe editing or its impossible.

Okay modding, I'm coming back for you. Thats right, I'm going to start modding again since the TS Modding forum got two topics within the past two days.

This post has been edited by Devastator: Jun 21 2010, 09:12 PM


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