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> Satelite City (2) WIP, I've improved.
Devastator
post Apr 22 2010, 12:28 AM
Post #1


Commando
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Joined: 20-February 10
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Member No.: 1,799
Alliance: GDI
Favorite game: Tiberian Sun



Thanks to MM, my mapping has improved. More curved cliffs and such. A new WIP rises though I spotted a few shore errors that are obvious without Framework mode on.

Lets put it in coding. (Yes I know people are annoyed by this)

CODE
[SATELITE]
Name=Satelite City
Prerequisite=DEVASTATE
Owner=You
Players=2
HasTDStructures=True
Lighting=yes
LightingCorrect=yes
DayNightLoop=yes;thanks to Ixith ;)
Category=Multiplayer
Civilians=yes
CapturableTech=true
HasCity=Soon
Size=105x73
NeutralUnits=yes
Veinholes=yes
Cost=DEVASTATE


So first a view of the minimap from what I have.
Attached Image

And some screenshots...
Attached Image
Attached Image
Attached Image
Attached Image

The shore error I spotted.
Attached Image

I hope to fix this all up.


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Devastator
post Apr 22 2010, 09:27 PM
Post #2


Commando
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Group: Members
Posts: 543
Joined: 20-February 10
From: The United States
Member No.: 1,799
Alliance: GDI
Favorite game: Tiberian Sun



Yeah well the lightblue Nod destroyed it tongue.gif


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