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> Got A Broken TD WIP., And I'm a TS player.
Devastator
post Apr 9 2010, 08:36 PM
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Commando
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Favorite game: Tiberian Sun



So I created my FIRST map for TD.
First it worked, I won.

I edited it because you were GDI, but it was in the Nod section of "New Missions"
I fixed some shore errors. blushing.gif

Sadly I cannot post pics. I could ingame, but it freezes to a black screen.
Not pics from the editor either.

So someone could take a look (Oh and it's small)
Attached File  Broken_WIP.zip ( 1.61K ) Number of downloads: 308


The thing is, I'm a TS player. cool.gif


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Nyerguds
post Apr 12 2010, 06:48 AM
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Cyborg
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Favorite game: Tiberian Dawn



Waypoints can normally be set by right-clicking on a cell and then going to Waypoints in the context menu you get. I'm more used to XCC Editor nowadays though... I should check it out in ccmap again, but I'm fairly sure that's the same in both editors.

the [TeamTypes] section in the ini file is empty, so there are no teams... Teams have to be called from triggers or they don't work anyway.

Personally, I wouldn't bother doing the mission programming in the editor; you can do it straight in the ini, and only use the editor to get the cell numbers of locations you want to add as waypoints (which, like everything else, you can do straight in the ini too). For the rest, all information you'll ever need is in here:

nyerguds.arsaneus-design.com/cncstuff/cctxt/ccmanual.txt

QUOTE
I don't know TOO much about C&C1, but how do you create a bin file for maps?

It's created automatically by the editor at the moment you save the map. It should be in the same folder where you saved the .ini file.

This post has been edited by Nyerguds: Apr 12 2010, 06:56 AM


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