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> Volcano WIP., New map.
Daroach
post Feb 26 2010, 06:17 PM
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From: Patch Land-Space Land-Mysterious UFO level
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Hello.

I've mainly done .ini editing until I went through my folders and found an old map I wanted to finish.

I started over again because the map had the wrong height setting. rolleyes.gif

I've so far done much to the lower/southen region of the map.

Story: An extinct volcano stands but, due to over population and tiberum, a tib' vainhole is in the crater and because of a hydroelectric dam, a petrol station and a gypsy camp, the place is of real danger.

In order: Petrol station and camp, brige and player 2 start, old GDI base and more of player 2 start, dam and then mini map with player 1 start and special cannal (I will explain when map is finished).

EDIT: Sorry for bitmap pics! Also, pic 4 has player 4 start. Pics are backward so first pic in post is last pic.

This post has been edited by Cat-a-strobe-ic Dj: Feb 26 2010, 06:46 PM


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Projects: Power & Ponies {Name Wip}, C&C Tiberian Sun: Setting, C&C: Europian Rampage [Generals mod] (Fomerly C&C Red Alert for RA2)
Formaly known as: Cat-a-strobic-Dj. Sometimes known as: Plasterat (PSN, Xfire, online)
Worker on:C&C: TS: Best of Beta
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Daroach
post Apr 8 2010, 07:42 PM
Post #2


Hum-vee
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Group: Members
Posts: 158
Joined: 28-December 09
From: Patch Land-Space Land-Mysterious UFO level
Member No.: 1,711
Alliance: Scrin
Favorite game: Tiberian Sun



I was hoping not to use red tiberium, but anyway...

I played it on skirmish with unpatched TS,FS and this happened...

1. Some tib was blue instead of green.
2. the mold LAT was still square.
3. lighting was ok but the red lights were too bright.
4. Map was way smaller than the blue line suggested ,so perhaps I may make the map size bigger and extent the blue line
5. Because nod in my mod [ tongue.gif ] was still in work the AI got two MCVs and built two of every thing and more so then their harvesters got stuck.

The map however has gone on hold for now because of my mod needing members more than just me. sad.gif

This post has been edited by Cat-a-strobe-ic Dj: Apr 8 2010, 07:43 PM


--------------------

Projects: Power & Ponies {Name Wip}, C&C Tiberian Sun: Setting, C&C: Europian Rampage [Generals mod] (Fomerly C&C Red Alert for RA2)
Formaly known as: Cat-a-strobic-Dj. Sometimes known as: Plasterat (PSN, Xfire, online)
Worker on:C&C: TS: Best of Beta
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Posts in this topic
- Cat-a-strobe-ic Dj   Volcano WIP.   Feb 26 2010, 06:17 PM
- - Crimsonum   It looks like a basic map I would've done year...   Feb 27 2010, 07:51 AM
|- - Cat-a-strobe-ic Dj   Thanks for the commp . QUOTE (Crimsonum @ ...   Feb 27 2010, 03:50 PM
- - Crimsonum   QUOTE Can you? can you tell me what they are pleas...   Feb 27 2010, 07:25 PM
- - Cat-a-strobe-ic Dj   Bump but for good reason! Update to map: fi...   Mar 24 2010, 08:40 PM
- - Devestator   At the veinholes, you could actually go to veins a...   Mar 24 2010, 09:08 PM
- - BloodReign   last picture you use a building that is only meant...   Mar 28 2010, 08:53 PM
- - Devestator   You only gave the billboard that name to try and i...   Mar 28 2010, 09:27 PM
|- - Cat-a-strobe-ic Dj   QUOTE (Devestator @ Mar 28 2010, 10:27 PM...   Mar 29 2010, 03:39 PM
- - Devestator   Ooh I know many things I could do to my maps that ...   Mar 29 2010, 09:14 PM
|- - Cat-a-strobe-ic Dj   QUOTE (Devestator @ Mar 29 2010, 10:14 PM...   Apr 4 2010, 07:10 AM
- - BloodReign   For a direct example I refer you to my map: http:/...   Apr 4 2010, 05:21 PM
- - Devestator   The tutorial... Did it work because in finalsun I ...   Apr 4 2010, 09:23 PM
- - BloodReign   final sun will not show the new color only way to ...   Apr 4 2010, 09:54 PM
- - Devestator   Ugh! How do I know which tiberium to pick for ...   Apr 4 2010, 09:56 PM
- - Darkstorm   It looks a little too balanced, to equal, the eye ...   Apr 8 2010, 08:41 PM
- - BloodReign   here is a tip if you have a mod installed have a s...   Apr 9 2010, 04:28 PM


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