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Devastator
post Mar 5 2010, 11:21 PM
Post #1


Commando
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Group: Members
Posts: 543
Joined: 20-February 10
From: The United States
Member No.: 1,799
Alliance: GDI
Favorite game: Tiberian Sun



It's a little mod i've been working on called "Tiberian Sun:Defend & Destroy" (if you played you'd get the name.)

Some changes...

-Refund rate is 75%
-New units, anims, buildings
-New sounds, voices
-Difficult AI. Especially GDI
-Lots of other changes i cannot explain...

I'll post screenies later. They will be posted in PNG format now that I've seen the truth about JPG.

The AI was orginally changed because of new unit. But I felt that Westwood went a tad (way too much) too soft on the AI.

Some of GDI's new tech...

-Medium Tank
-Railgun Tank (Holy-master's work)
-Advanced Guard Tower (Sadly, ripped from DTA)
-GDI Research Center

Some of Nod's stuff

-Chemical Warrior
-Flamethrower
-Quad Cannon (Azri_apoc's work)
-Sting of Nod (LKO's work)

Nod even has new technologies such as nuke and tesla...

I've been trying out making a campaign myself. Not working too well.

Wow I remember this.
(By the way this is my first topic and post so don't insult me)
I'm not sure if any of you have gotten this, but GDI builds tons component towers. Nod works fine. my disk drive was broken and i got new one. when i start a second skirmish, i get in IE on the 1st line. should i take to CCHyper about this in the "Internal Error" topic?


This post has been edited by Devastator: Mar 25 2011, 10:14 PM
Attached File(s)
Attached File  Element_War_Story.rtf ( 5.1K ) Number of downloads: 361
 


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Team Black
post Mar 6 2010, 05:52 AM
Post #2


Core Defender
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Group: Global Moderators
Posts: 2,841
Joined: 23-October 06
From: New York, U S of A
Member No.: 123
Alliance: GDI
Favorite game: Tiberian Sun



Welcome to tibweb! nice to see some new modders around here.
Looks like a good project to start with, and get used to the ini and mix files etc.

It's good that you're recognizing the authors of the assets you're using, it's also good to make sure they know that you'd like to use their stuff.. I know I would, just to know that it's being put to good use

I don't think the IE has anything to do with the disc drive. There's some troubleshooting you can do with that. Right off the bat I'd suggest removing any mod files that might be in the folder. If you have any voxels make sure they have corresponding .hva files, or it'll do that to you. I'll start with that ans see where it leads


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Posts in this topic
- Devestator   TS:D&D (Defend & Destroy)   Mar 5 2010, 11:21 PM
- - Devestator   uh TB, i didn't say the IE was the disk drive....   Mar 6 2010, 10:26 PM
- - Cat-a-strobe-ic Dj   Wow, what a lot of stuff, I don't know though ...   Mar 7 2010, 08:44 AM
|- - Devestator   QUOTE (Cat-a-strobe-ic Dj @ Ma...   Mar 13 2010, 10:23 PM
- - MT.   Good work, nice to know people are still coming up...   Mar 11 2010, 03:57 AM
- - Devastator   Yes this is a huge bump. (Although it is my own mo...   Oct 10 2010, 11:59 PM
- - Devastator   I don't want all the info cluttered in one pos...   Oct 11 2010, 09:58 PM
- - Nyerguds   if the refund rate is 100%, do the sold buildings ...   Oct 16 2010, 03:39 PM
|- - Devastator   QUOTE (Nyerguds @ Oct 16 2010, 11:39 AM) ...   Oct 16 2010, 09:09 PM
- - Nyerguds   that just seems... silly.   Oct 26 2010, 08:30 AM
|- - Devastator   QUOTE (Nyerguds @ Oct 26 2010, 04:30 AM) ...   Oct 27 2010, 12:39 AM
- - Team Black   the only way you're going to raise that much m...   Oct 27 2010, 01:45 AM
- - Nyerguds   yeah... from the moment your opponent stops buildi...   Oct 31 2010, 12:51 PM
- - Devastator   Yes but if I have Missile Trucks guarding my base,...   Oct 31 2010, 05:35 PM
- - Nyerguds   Ehh, I was just referring to the fact that a unit ...   Nov 3 2010, 07:59 AM
- - Devastator   The AI doesn't build the super units as the on...   Nov 3 2010, 09:05 PM
- - Nyerguds   AI? I was referring to multiplay. If the unit is s...   Nov 7 2010, 11:11 PM
- - Devastator   A view of the 87 unit taskforce heading towards my...   Nov 8 2010, 12:04 AM
- - Devastator   Sorry for triple post...Nah it's not dead. Her...   Mar 25 2011, 10:35 PM


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