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blai
post Dec 23 2009, 12:49 AM
Post #1


Rocket Infantry
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Group: Members
Posts: 51
Joined: 23-October 06
Member No.: 126
Alliance: Nod
Favorite game: Tiberium Wars



A multiplayer map set in the same location as Tiberium Wars' GDI prologue mission, South Carolina Badlands. Now set in an ravaged red zone environment, featuring abandoned bases from TibWar3 as well as some GDI and Nod settlements. Hopefully, players can see a resemblance between the two maps.

The Nod starting location has less build space, but more tiberium.
The GDI starting location has less tiberium, but can expand more easily to a blue tiberium field by a capturable refinery.

Pics of pretty much the entire map:







Download:
Attached File  cnc1.rar ( 135.96K ) Number of downloads: 338

Attached File  cnc1.zip ( 139.96K ) Number of downloads: 327


Note: there seems to be an issue with the AI's harvesters, which causes them to wander. If anybody knows how to fix this, tell me please!

EDIT:
Forgot the minimap!


This post has been edited by The DvD: Dec 23 2009, 09:37 PM


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Sprites from Bob and George Sprite Rips and The Spriter's Resource
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blai
post Dec 23 2009, 03:56 AM
Post #2


Rocket Infantry
Group Icon

Group: Members
Posts: 51
Joined: 23-October 06
Member No.: 126
Alliance: Nod
Favorite game: Tiberium Wars



No problem, here you go!
Attached File  cnc1.zip ( 139.96K ) Number of downloads: 298

Good luck with the homework, and enjoy the map.


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