
Cyborg

Group: Members
Posts: 370
Joined: 22-October 06
From: Flanders (Belgium)
Member No.: 97
Alliance: Nod
Favorite game: Tiberian Dawn

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As I said, any bug fixes in the maximum value ranges would make the game incompatiblie with all existing editors.
And I already explained that most of these suggestions simply can't be done. I might look into water splashes, but even there I'm not sure if it's possible.
as for your features: -Weapon stats: I'm already adding that to UGE -prerequisite: what? techlevel and prerequisite are 100% separate, and if I make an editor the prerequisite building will simply be a list of checkboxes or something for each one. I don't see your problem really... just look at TibEd. -has nothing to dfo with the editor. As I said, that's the expanding of the sections. -Not a clue where the tiberium damage is stored, so I can't change it. I do have the stats for nuke and ion cannon though.
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