1. The heli bug: You probably messed with the aircraft logic tag. Don't mess with that. An air unit is either a controllable heli, or an uncontrollable airplane. That can't be changed. It's related to the way airstrikes and Nod deliveries work.
2. Eh, please consider that I'm mostly still stumbling around in the dark with this... adding entirely new features like selecting units in the air is totally unrealistic.
3. Again, not a clue what causes this, or where the code is that draws the laser.
4. Please be more specific. I don't have a clue what you mean.
5. Hmm, I think there is a SAM sound in the game... should check that. It plays a smoke animation when firing, so I should be able to link a sound to that
This post has been edited by Nyerguds: Dec 3 2009, 02:28 AM