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> Tiberian Maze WiP, Was bored.. Thought it'd be unique.
Shakar
post Jan 19 2009, 10:56 PM
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Hello people, I'm presenting my new WiP map biggrin.gif

It's a Single Player map, so when you use it it'll have to be on Firestorm on the GDI campaign. Anywho, I'm making this map because I thought it'd be unique in the map archives... Though it's still a WiP, I believe it will be pretty good.

There is over one million credits worth of Tiberium on the map, how ever, none of them can be harvested. The point here is to get the Maze Runner (Engineer) all the way from one side of the map to the GDI Base on the other side and to the drop ship for evac. However, lose all of the Runners you have, and it's game over. So think of each runner as a life line. I also decided to make it more interesting by adding obstacles and using very narrow paths to reach the goal. You'll see what I mean soon tongue.gif Anywho, I'm only revealing the stating area, which isn't really that detailed to be honest since I'm making this for fun with triggers and all.



I'll show more as I make more, but I'm not revealing any more for now. I must warn you all though, be careful once the map is released, timing is the key biggrin.gif

This post has been edited by Shakar: Jan 19 2009, 10:59 PM


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HeLL7iGeR
post Oct 30 2009, 08:20 PM
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ZOMG EPIC BUMP OF BUMPNES!!!
Anyway is the map DEAD cry.gif i..like it.. get it going cry.gif

This post has been edited by HeLL7iGeR: Oct 30 2009, 08:21 PM


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Posts in this topic
- Shakar   Tiberian Maze WiP   Jan 19 2009, 10:56 PM
- - Shakar   Some updates to the map... Don't ask about the...   Jan 20 2009, 02:32 AM
- - Scorch   Growing Tiberium will be a problem. Do you plan on...   Jan 20 2009, 03:51 AM
- - Shakar   Growing and spreading Tib has been disabled since ...   Jan 20 2009, 04:00 AM
- - BloodReign   spelling mistake in first post its Staging area no...   Jan 20 2009, 11:47 AM
|- - Shakar   QUOTE (BloodReign @ Jan 20 2009, 06:47 AM...   Jan 20 2009, 05:58 PM
- - Roani52   Looks like a very original idea!   Jan 20 2009, 03:57 PM
- - Crimsonum   You could've always made the path of pavement....   Jan 20 2009, 07:14 PM
- - Shakar   Hmmm... That might be a good idea, how ever, I...   Jan 20 2009, 08:32 PM
- - Crimsonum   Well, you can adjust their range from the FinalSun...   Jan 20 2009, 08:44 PM
- - jadems   ME likey. It seems TS maps are starting to branch ...   Jan 20 2009, 10:02 PM
- - Yaraday   So will there just be green tib or will there be b...   Jan 20 2009, 11:58 PM
- - BloodReign   only way to do that would be to reset the whole sh...   Jan 21 2009, 11:43 AM
|- - ChielScape   QUOTE (BloodReign @ Jan 21 2009, 12:43 PM...   Jan 21 2009, 02:09 PM
- - Crimsonum   Ever heard of Fog of War? The shroud grows back if...   Jan 21 2009, 03:30 PM
- - Shakar   In the final product, that can be used to add diff...   Jan 21 2009, 08:52 PM
- - BloodReign   it does not regrow the shroud it just grays everyt...   Jan 22 2009, 02:27 AM
- - Scorch   Ahh but at one point in time could you not have en...   Jan 22 2009, 04:36 AM
- - ChielScape   this map needs an ION STORM too. There just NEEDS ...   Jan 22 2009, 11:44 AM
- - Ixith   QUOTE (Yaraday @ Jan 20 2009, 06:58 PM) E...   Jan 22 2009, 12:04 PM
- - Shakar   I can use the regrow shroud triggers and set a rea...   Jan 22 2009, 08:48 PM
- - •Tony•   Progress?? I wanna try this   Feb 2 2009, 03:02 AM
- - Nod Strike   You know, I never saw this. This looks amazing...   Feb 2 2009, 07:45 AM
- - Dudeinabox   This actually looks really interesting, nice origi...   Feb 3 2009, 07:44 PM
- - Crimsonum   Any new progress so far?   Feb 5 2009, 02:46 PM
|- - Altzan   Very origional and interesting. Good Work so far.   Feb 5 2009, 03:23 PM
- - Shakar   I've had setbacks, meaning I was unable to fin...   Nov 24 2009, 09:23 AM


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