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> A WIP by TibWebs' Worst Mapper!, ....
KingByng
post Aug 18 2009, 03:39 AM
Post #1


Cyborg
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From: Upper Canada
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Favorite game: Tiberian Sun



I'm making a really small (50 x 50) 2 player map, because, well... because I want to. It's got a dried up river through the middle, with two bridges crossing it. I had started to put a train in it, but that ran into problems, so it's just sitting in the southern settlement. I'm thinking of nixing it altogether. It's going to have a few triggers (reveal map, maybe a moving car if I can get it to work). I wasn't initially planning on it, but it is turning symmetrical....

Pics:

Southern starting area



Northern settlement



Minimap:






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2kool4u526
post Aug 18 2009, 09:51 PM
Post #2


Attack Buggy
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Instead of the cliffs next to the dried up river, put a slope going up untill it is even with the ground, then make it go up 1 more so it is higher than the ground, then

I can't really describe it, so I made pics of ideas:
(waypoints are idea locations)

Idea 1: What I was trying to explain, make the slope "1 cell higher"(could be man made that prevented the river from flooding) than the top of the clif, then put sandbags on it.
Attached Image

Idea 2: Make the "1 cell higher"(man made ridge) ground 1 cell back so you can but 3 sandbags in a "L" shape around the bridge.
Attached Image

Idea 3: Same as Idea 2 but you have sandbags all along the edge and on top the man made ridge.
Attached Image

Idea 4: Your original idea, just cliffs
Attached Image

The whole thing together:
Attached Image

Edit: Don't get rid of the trains, its easy to make them move, I learned by looking at the trains in the FS Cityscape, and made a map with 2 of them working. (Shoot now I gave away my surprise!!! Might as well tell you) I'm making a multiplayer map with 2 trains and it is gonna be awesome.

This post has been edited by 2kool4u526: Aug 19 2009, 02:53 AM


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