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> Tiberian Sun :: Disruptor Crash Fix
SeekSomethingNew
post Aug 13 2009, 02:14 AM
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Howdy! biggrin.gif

Attached to this post is a "quick fix" for the Disruptor Beam internal error that a majority of Tiberian Sun players experience. Nothing else has been changed on this executable, other than the code that directly handles to Disruptors Beam. The executable has also been compressed to allow easy file transfer if people pass this around. smile.gif

NOTE:
This patch does NOT fix the Ion Cannon and Laser internal errors, i am still working on a solid fix for these crashes, in the mean time you can just put the Visual Details level to Medium or Low ingame.

Have fun, i hope this helps you out!

Lots of feedback is appreciated here, as i have had trouble getting a hold of testers. if people still experience errors with this patch, please upload your EXCEPT.TXT into this topic.


Download: Here!


Cheers,

-Hyper


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Bittah Commander
post Aug 13 2009, 02:10 PM
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@^Rampastein: Actually WSOCK32.DLL causes TS with the WCE fix to crash even if you rename it to Game.exe because it's compressed somehow and WSOCK32.DLL seems to be incompatible with it (this was the case when I tested it anyway). And according to TS/CCHyper it should be perfectly compatible with the normal exe when playing online. TFD also uses the same Game.exe file as TS, so it'll naturally also be compatible with TFD.

@LKO:
Try copying the following files from your TS discs your TS install dir and see if it works then:
    (GDI disc)
  • MAPS01.MIX
  • MULTI.MIX
  • SIDECD01.MIX
  • SIZZLE1.VQA
  • TS1.DSK
  • MOVIES01.MIX (you can also make a new text file and rename it to MOVIES01.MIX, but then you won't have any FMVs)
  • SCORES.MIX (same story as with MOVIES01.MIX, only there won't be any music)

    (Nod disc)
  • MAPS02.MIX
  • SIDECD02.MIX
  • TS2.DSK
  • MOVIES02.MIX (same as MOVIES01.MIX)


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Lin Kuei Ominae
post Aug 13 2009, 03:19 PM
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yep that worked.
with the files movies01.mix and maps01.mix it started. (the others you've listed weren't necessary)

It seems that the exe can't find the CD drive, as this one doesn't even starts to read when starting the exe.

\EDIT
I removed the ddraw.dll and tested the disruptor. It works, it really works. No waveclass error by this one anymore. dance.gif

The Laserbeam and Ioncannon however still crash the game. I had the slight hope that at least the ion cannon wave effect is fixed this way too, due to the same drawing technique.

This post has been edited by Lin Kuei Ominae: Aug 13 2009, 03:38 PM


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