
Forum Administrator

Group: Administrators
Posts: 1,340
Joined: 1-October 06
From: The Netherlands
Member No.: 5
Alliance: GDI
Favorite game: Tiberian Sun

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For many players the production animation (gclock2.shp) causes the game to slow down when you build something cheap (apparently for some people this even slows the game down to an unbearable frame rate). I just ran a quick test and gave the clock animation fewer frames (17 instead of 55); as I expected it now doesn't slow the game at all anymore while playing on the 'Faster' gamespeed (gamespeed 5) and when playing with the fastest gamespeed, it only slowed the game down to about the rate of gamespeed 5 for a very short time (meaning this wouldn't be noticeable online).
While this could be a "sort-of fix", it'll obvoiusly look a bit odd when building more expensive things... So I was wondering whether it'd either be possible to find a way to keep the normal gclock2.shp anim from lagging the game or make it somehow drop frames when building cheaper buildings.
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