QUOTE (Bittah Commander @ Aug 10 2009, 10:41 PM)

- 32 facings
- Max tech levels
- DropPod infantry
- AllowHiResModes enabled by default
- SidebarCameoText default value (possibly make its default value modifiable in rules.ini)
- UnitActionLines default (this is not really important, but I'd suggest you either disable this by default or make its default value modifiable in rules.ini)
- IsScoreShuffle (enabled by default)
- Filenames (rules.ini, art.ini, tibsun.mix, expand01.mix, etc.; low priority since they can always be easily found and replaced via ASCII search)
- Theater names (low priority since they can always be easily found and replaced via ASCII search)
- Theater template extensions (.sno/.tem; low priority since they can always be easily found and replaced via ASCII search)
32 facing would be good if this could be to do with a single units art entry. eg you could import the TD SSM graphics and give it to Nod while Keeping the original tick tank and cyborg reaper with no problems
Max tech would be good if it was editable in the rules (i wish i knew it could be edited and had been before) even better if the max is above 10
Droppod, wasnt hyper doing some thing similar
AllowHiResModes should be left to the sun.ini file imo
I would like to see the sun.ini used like Nyergud used the Conquer.ini only with less things n00bs can play with and cause recons with
as for names we should be able to edit via a extra file or an excisting file eg Rules.ini OR be allowed edit them in the exe like before