QUOTE (CCHyper @ Aug 10 2009, 03:50 PM)

This is a strange little bug that no one has yet been able to solve.
VK put it down to DARKEN.SHP being drawn twice, but im not sure...
If I play with the WaveClass error-fix ddraw.dll, the game works generally about 200% faster and I also don't get this bug.
However, since the DLL seems to increase reconnection errors (at least for me), I usually don't use it and I
do get this bug.
Also, disabling DirectDraw acceleration seems to have the same effect on the game as using the ddraw.dll (fixing this bug, fixing waveclass errors and making the game faster).
I'm not sure if this bug is related to these DirectDraw accelerations or if it's fixed just because the game works much faster than usually. But if they are related I think this information could be useful for you.
This post has been edited by ^Rampastein: Aug 10 2009, 05:07 PM