QUOTE (^Rampastein @ Aug 2 2009, 12:37 PM)

I don't like it if the menus get filled with useless multiplayer options. Also, I doubt that it's used that often and typing the TS path and the parameter takes only a few seconds.
Indeed, adding things into the game that people cant control annoys people, aswell as causes problems.
QUOTE (^Rampastein @ Aug 2 2009, 12:37 PM)

I think TS would only write the DEBUG.txt when launched with -MPDEBUG?
Well, Thats possible, but i like to keep it away, because of the limits attached to -MPDEBUG visualy.
QUOTE (^Rampastein @ Aug 2 2009, 12:37 PM)

@ Bittah's comment below - I thought you meant it as a debug feature for testing maps and AI, instead of a gameplay feature. I support it as long as it doesn't cause any sync/reconnection errors (Hyper said that it will disable LAN and WWOnline).
Correct, all these options, "Debuging", is so that you can test features. It will disable online, network and campaign play.