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> Tiberium on Slopes?
Shakar
post Jan 17 2009, 07:39 AM
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If it's normally allowed to grow on slopes, then ignore this... But I'm actually wondering since I never seen this before, but it may be old news to you all... I used the TS Random Map Generator for just a quick skirmish and I encountered this...



As you can see, the RMG put Tiberium on the slopes... Can Tiberium grown on the slopes regularly? I'm a little confused since most maps ether have Tiberium-free slopes or no slopes around the Tiberium at all..

Oh, and yay, first TS related topic on TibWeb since it's comeback! biggrin.gif


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SeekSomethingNew
post Jan 31 2009, 02:54 AM
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@Blood, http://www.cnc-source.com/forums/index.php...si&img=2512

Assassin has almost got it on the ball. You will see the blue bar there, and the AFPS in the top left again.


@Crim, dont repeat what i already said tongue.gif


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Threve
post Jul 26 2009, 04:59 AM
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Huh. Strange. I'm making a custom city (My first tiberian sun map) and made a hill with a road in the middle then a tiberian tree (Reparus) at the very top. To add realism and out of boardem, I put blue tiberium on the sides. I tested the map out and it crashed. Then I removed it and it worked. I don't put tiberium on hills in final sun as it will just crash it.


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Rampastring
post Jul 26 2009, 11:36 AM
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QUOTE (Threve @ Jul 26 2009, 07:59 AM) *
Huh. Strange. I'm making a custom city (My first tiberian sun map) and made a hill with a road in the middle then a tiberian tree (Reparus) at the very top. To add realism and out of boardem, I put blue tiberium on the sides. I tested the map out and it crashed. Then I removed it and it worked. I don't put tiberium on hills in final sun as it will just crash it.

Have you actually read the topic? We already know that TS will crash if you use FinalSun's basic "paint green/blue tiberium" tool for placing tiberium on slopes. We also know that you can place tiberium on slopes by finding and placing the overlay automatically (see post #4).

Look at the date before posting. If there isn't really anything new to add then you shouldn't post in 6-month-old topics.

This post has been edited by ^Rampastein: Jul 26 2009, 11:38 AM


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Posts in this topic
- Shakar   Tiberium on Slopes?   Jan 17 2009, 07:39 AM
- - Orac   Check the topic on PPM. Basically it says that Ti...   Jan 17 2009, 08:16 AM
- - Aro   I Can't believe you've never seen this bef...   Jan 17 2009, 08:31 AM
- - Crimsonum   I can't believe that no one knows that they ca...   Jan 17 2009, 09:12 AM
- - BloodReign   I've known for a long time but just haven...   Jan 17 2009, 12:34 PM
- - Ixith   yay you can put tib on slopes. It just takes a lot...   Jan 17 2009, 06:12 PM
- - BloodReign   btw shouldn't this be in the mapping forum?   Jan 18 2009, 07:00 PM
- - TSHyper   Im gonna tell you lot something, Westwoods editor ...   Jan 24 2009, 06:47 PM
|- - Lin Kuei Ominae   Maybe there is by pure chance a commented out key ...   Jan 25 2009, 01:01 AM
- - TSHyper   We can wish cant we? Though, most of the code fo...   Jan 25 2009, 03:15 AM
- - Orac   So we, by which I mean you, can't make a real-...   Jan 25 2009, 03:19 AM
- - TSHyper   Oh its very possible, just i cant do it using ASM ...   Jan 26 2009, 05:31 PM
- - Nyerguds   ...of fully funded developement?   Jan 28 2009, 03:14 PM
- - Revolutionary   Hi all (it Revolutionary/Revolutionarydb depending...   Jan 28 2009, 04:41 PM
|- - ^Rampastein   It's NOD3A.MAP. You can find the place of the ...   Jan 28 2009, 06:55 PM
- - Crimsonum   QUOTE (^Rampastein @ Jan 28 2009, 08:55 P...   Jan 28 2009, 07:53 PM
- - TSHyper   Ah that? Thats just a debug string, nothing specia...   Jan 29 2009, 08:37 PM
- - BloodReign   which images Hyper? The actual mixes or doing some...   Jan 29 2009, 09:21 PM
- - Crimsonum   Note the AFPS (I think it is?) in the upper left c...   Jan 30 2009, 12:12 PM
- - CommanderSpartan   Too late, he already bumped two, two year old topi...   Jul 26 2009, 12:44 PM


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