QUOTE (CommanderSpartan @ Jul 7 2009, 08:02 AM)

Well I have a request, how do I convert TD shps to TS shps? The tutorial on PPM doesn't work.
1.
-create 2 copies of the original TD palette file (e.g. winter.pal)
-change on the first copy all colors to black except the shadow color
-change on the second one all gold remap colors to red remap
here's a ZIP where i've done this already:
LKOtdpalettes.zip ( 1.26K )
Number of downloads: 3902.
add these 2 palettes into a mix file which you place in a directory so that XCC Mixer reads it
-e.g. open XCC View tab and the menu directories. There set the TD primary path manually to the place where you put the mix file with the 2 new palettes (e.g. the XCC Mixer path itself when you placed the mix in the XCC Mixer folder)
now XCC Mixer has these 2 new palettes in its repertoire and you can select them for viewing and conversion (don't forget to restart the Mixer if it was still open)
3.
-extract the TD SHP which you want to convert into single png images using the red remap palette
-extract the TD SHP again in single png images using the shadow palette
-bring all the images in the correct sequence for TS (take care how the units turn in the SHP in TS: vehicles clockwise, infantry counterclockwise)
you can use
Irfanview (a free picture viewer) to give the single png images a new numerical order using the batch conversion.
4.
open xcc mixer and change to the correct TS palette (e.g. unittem.pal)
convert the sequence of png images into a TS(SHP) file
Note: here it might be necessary to create a modified unittem.pal, which has all the theater/glowing colors replaced with purple or green, so XCC Mixer doesn't use these colors during the conversion.
You can take a look in
the Palette tutorial to see which colors should be replaced
5.
add the new SHP to an ecacheXX.mix file and test it ingame.
This post has been edited by Lin Kuei Ominae: Jul 7 2009, 02:58 PM