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> Urban Rush Remake (2), A RA2 map remade TS style
Shakar
post Jan 23 2009, 06:00 AM
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I was working on this map in secret, not letting you guys know, hehe. Anywho, this map of mine, made by me, is a REMAKE of the Red Alert 2 map Urban Rush. This map is pretty small in play area, not much room to scroll around and pretty much is small enough to be captured in three screenies XD

Now then, enjoy!

Background Story on this version...
It has been many years since the first Tiberium War, and many more years later since this area last saw battle between the Allies and Soviets. Since the Second Tiberium War began, CABAL has shown up again in the little town of Urbia, with some of his Cyborg forces. A Commander, learning of CABAL's presence comes here to take him out, but soon learns they aren't the only ones...

[EDIT]
I've redone the map a little, added some needed missing trees, and changed the lighting.

Old...


New biggrin.gif


Old...


New biggrin.gif


Old...


New biggrin.gif


This post has been edited by Shakar: Jan 24 2009, 03:18 AM
Attached File(s)
Attached File  Urban_Rush_1.1.zip ( 38.21K ) Number of downloads: 302
 


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Current Projects:
Train Pack
Marble Madness Expansion

Finished Projects:
Urban Rush Remake
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Q45
post Mar 29 2009, 07:26 AM
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This is a quite nice looking map! smile.gif

But, I think you should add some light posts in the city and near the starting positions, and maybe some green light posts on the tiberium fields. It's a bit too dark for me now.


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Rampastring
post Mar 29 2009, 09:51 AM
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The map should be a bit brighter. Raise the ambient lighting a bit and add some lightposts. Also, you should edit the lightposts with FinalSun's INI editor, since the default values make your map look like a disco.

You could also try placing negative lightposts on some lower parts of the map. You should also take more time for detailing the terrain, put there some slopes, height differences, etc. Right now it looks about as bland as the original RA2 map. Take a look at some spotlighted maps for an example of detailed terrain.

This post has been edited by ^Rampastein: Mar 29 2009, 09:52 AM


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