lol Thats why im working with the beta pics and not just what you read on the web or hear
Dropship Loadouti was playing with this feature and found out that it;
1 ignores buildlimits,
2 any empty box is filled with the xxicon,
3 there is no mouse &
4 every unit for that tech level is avaliable.
1 this is a big balance issue (if thay are buildable but not "dropable" you could make a neutral building of the map get captured at mission start)
2 looks ugly (could be fixed by making sure there are more than _ units and an even number buildable)
3 hard to guess were youre mouse is (fixed in ets)
4 see no 1s ()
Dropship bay is going to allow you to build orca transports, act as an alternative warfactory and allow droppods.(i may swap features around with dropshipbay and command center so this isnt final for the first or second version i relise)
Most of the features people have said it could do will not be in the first relise but may be in the second if a certain Uber British hackes helps.
NewsI posted some new cameos on ppm and i have successfully made my custem exe with renamed mix files, renamed ini files, renamed language.dll and the old menu