QUOTE (Nyerguds @ Feb 22 2009, 02:55 PM)

No, it was supposed to allow the player to adjust the starting units in the mission. Ingame switching to a different interface (like the Dune II starport) would disrupt the game flow necessary in multiplayer. Seeing as they already fixed that problem in Dune 2000 (by integrating it into the sidebar), I doubt they'd go for a Dune II-like fullscreen interface again for something like that.
well like i said diffrent sources say diffrent things (how much do you know about the beta, whats the best site to pm you on and do you have xfire)
QUOTE (I_Am @ Feb 22 2009, 06:11 PM)

I've seen simi-working TS dropbays. You can have a singleplayer starting dropships; which is were you have a full screen selection of units. You can spend you starting credits on units that you start with. The other option is basically a airstrip style factory; were a drop ship comes and lands every time you build a unit.
The single player loadout is maybe what you are thinking of which works but there is no mouse (on the dshp loadout screen)and if you spend $10000 on units you start the mission with $10000 and youre units (in the map you will only have set it up for the player to get 10000 overall )not an issue if you wanted to give the player 10000 for uinits and 10000 for building a base.