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> Tiberium on Slopes?
Shakar
post Jan 17 2009, 07:39 AM
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If it's normally allowed to grow on slopes, then ignore this... But I'm actually wondering since I never seen this before, but it may be old news to you all... I used the TS Random Map Generator for just a quick skirmish and I encountered this...



As you can see, the RMG put Tiberium on the slopes... Can Tiberium grown on the slopes regularly? I'm a little confused since most maps ether have Tiberium-free slopes or no slopes around the Tiberium at all..

Oh, and yay, first TS related topic on TibWeb since it's comeback! biggrin.gif


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SeekSomethingNew
post Jan 24 2009, 06:47 PM
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Im gonna tell you lot something, Westwoods editor used the same code as the game, becuase well, the editor was the game and vice versa. They had a real time editor...


FinalSun uses a basic "place abstract object at coord", but does not give anything special to the object when on a slope, so the game draws it as it was flat, yet its actualy on a slope, thus the game cant handle it.

Thats pretty much what i worked out, not 100% sure, but it seems so.


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Lin Kuei Ominae
post Jan 25 2009, 01:01 AM
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Maybe there is by pure chance a commented out key which you just have to activate to start the game in the editor mode. biggrin.gif

This post has been edited by Lin Kuei Ominae: Jan 25 2009, 01:01 AM


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Posts in this topic
- Shakar   Tiberium on Slopes?   Jan 17 2009, 07:39 AM
- - Orac   Check the topic on PPM. Basically it says that Ti...   Jan 17 2009, 08:16 AM
- - Aro   I Can't believe you've never seen this bef...   Jan 17 2009, 08:31 AM
- - Crimsonum   I can't believe that no one knows that they ca...   Jan 17 2009, 09:12 AM
- - BloodReign   I've known for a long time but just haven...   Jan 17 2009, 12:34 PM
- - Ixith   yay you can put tib on slopes. It just takes a lot...   Jan 17 2009, 06:12 PM
- - BloodReign   btw shouldn't this be in the mapping forum?   Jan 18 2009, 07:00 PM
- - TSHyper   We can wish cant we? Though, most of the code fo...   Jan 25 2009, 03:15 AM
- - Orac   So we, by which I mean you, can't make a real-...   Jan 25 2009, 03:19 AM
- - TSHyper   Oh its very possible, just i cant do it using ASM ...   Jan 26 2009, 05:31 PM
- - Nyerguds   ...of fully funded developement?   Jan 28 2009, 03:14 PM
- - Revolutionary   Hi all (it Revolutionary/Revolutionarydb depending...   Jan 28 2009, 04:41 PM
|- - ^Rampastein   It's NOD3A.MAP. You can find the place of the ...   Jan 28 2009, 06:55 PM
- - Crimsonum   QUOTE (^Rampastein @ Jan 28 2009, 08:55 P...   Jan 28 2009, 07:53 PM
- - TSHyper   Ah that? Thats just a debug string, nothing specia...   Jan 29 2009, 08:37 PM
- - BloodReign   which images Hyper? The actual mixes or doing some...   Jan 29 2009, 09:21 PM
- - Crimsonum   Note the AFPS (I think it is?) in the upper left c...   Jan 30 2009, 12:12 PM
- - TSHyper   @Blood, http://www.cnc-source.com/forums/index.php...   Jan 31 2009, 02:54 AM
|- - Threve   Huh. Strange. I'm making a custom city (My fir...   Jul 26 2009, 04:59 AM
|- - ^Rampastein   QUOTE (Threve @ Jul 26 2009, 07:59 AM) Hu...   Jul 26 2009, 11:36 AM
- - CommanderSpartan   Too late, he already bumped two, two year old topi...   Jul 26 2009, 12:44 PM


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