Some updates to the map... Don't ask about the square tiles, those are place holders showing the area is being worked on

Anywho, enjoy some of the general things you'll see...
How the start area looks right at the start, no exploring used. How ever, at the time of this quick snap, two of the three runners came out of the APC. As you can imagine, the APC runs off once it finishes unloading.

A general look for the "Safe Zones", where you get additional runners. This one in particular gives two more runners making the current max of five.

This image shows the general look of the maze. Some parts of the maze are just filled with paths, others some paths and mainly Tiberium.

These areas are the more challenging parts, really good timing is needed... The problem is, you gotta keep moving or else squish


And for the final pic of this update, this is the area you need to reach... Yes, it's a base

How ever, you can't do anything with it

The goal of the map is to get at least one runner to the drop ship's area to win.

Anywho, this is my small preview for you guys, the map is being worked on still, adding triggers, teams, the layout as I go along making this design out of the top of my head as I go along. Once it's finished, this simple looking map should prove a challenge