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> How to make your .vxl's and/or.shp's work
Team Black
post Nov 6 2006, 05:15 PM
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I can't figure this one out on my own, I need some help
I completed 2 voxels, but before I post them here I want to make sure they work like I want them to.

I put the .vxl files and their cameo .shp's in the SUN folder
I added accurate rules.ini and art.ini enteries
I even made an expand40.mix file for them.

I'd load up the game, but every single time it would lock up in "creating theories on likely enemy plan"

What am I missing?

This post has been edited by Team Black: Nov 9 2006, 08:03 PM


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Team Black
post Nov 8 2006, 10:07 PM
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Core Defender
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Group: Global Moderators
Posts: 2,841
Joined: 23-October 06
From: New York, U S of A
Member No.: 123
Alliance: GDI
Favorite game: Tiberian Sun



Okay, I renamed it "AIRSHIP" instead, and same problem.
I'm totally lost, though I bet the problem is some tiny mistake somewhere lost in the cracks.

Soon as I gat it working (or IF I get it working), I'll post it

This post has been edited by Team Black: Nov 25 2006, 09:37 PM


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