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> Modding the mod :V
Treeko
post Jul 8 2008, 06:11 AM
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Favorite game: Tiberian Dawn



So I'm... I usually know what I'm doing when it comes to C&C modding (insert rant about how modding the original Tiberian Dawn is probably what lead me to become a Computer Science major here), buuuut... okay, to the point. I'm trying to use the 4TNK voxel that is present in Tiberian Sun in DTA. It works easily enough, but the voxel is all nasty looking, like it has the wrong palette.

I was trying to take apart the Orca voxel and see if I could... somehow figure out what palette it used (if this is even the issue) and apply it to this other voxel... no... that's not right. I'm not sure what to do. wacko.gif

Also this mod rawks, me and my little brother were LANning it up earlier. :X
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Team Black
post Jul 8 2008, 06:52 AM
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Core Defender
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Favorite game: Tiberian Sun



You'e right, Bittah did modify the TS pallettes. you might have to recolor the 4tnh voxel by hand using DTA's palettes if you'd want to use it (extract the palettes from the DTA mixes and put them in the "palletes" folder in the voxel editor directory)


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