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azri_apoc
post Jun 8 2008, 03:30 AM
Post #1


Flamethrower Infantry
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Posts: 133
Joined: 25-April 07
From: malaysia
Member No.: 928
Alliance: Nod
Favorite game: Tiberium Wars



Hi!!

Here is my first map.

Map Name: Valleyside Rumble
Map Maker: Azri_Apoc
Map Size: 50X50
Players: 2
Theatre: Temperate
Tiberium amount: Medium
Description: This is a small 2 player map. both players will have enough room to build a bases and also have enough tiberium to harvest for each player, the start position also not far from each other,and this map is suitable for short battles. this is my first map, so it may have some lack for a beginner map maker just like me.

here's a minimap preview


and here's some ingame screenshot








Sorry guys, for making a small map like this, actually this is my first practice on mapping. Constructive Criticism are welcomed.
Attached File(s)
Attached File  Valleyside_Rumble__2_.rar ( 48.67K ) Number of downloads: 311
 


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Crash
post Jun 8 2008, 08:23 PM
Post #2


Ghost Stalker
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Posts: 1,282
Joined: 27-October 06
From: Norway
Member No.: 173
Alliance: Nod
Favorite game: Tiberian Sun



QUOTE
-its a little flat. I think you could have used more small hilly slope areas.

Well, many places ARE flat, even in the real world. Look at the netherlands.

About the eye candy, I suppose you could have used better detailing. It looks like you kept brush 2x2 on and drew the terrain quickly. This is IMO terribly wrong. Paint the terrain with a 1x1 brush, and don't make chunks of detail. Make smaller pieces and detail realistically. I don't think the same repeated pattern of detailing is good, or that having a detail type surrounding another. Just detail with small pieces, and not chunks and you should be fine for now. Do not make the detail by holding the auto draw buttons in and draw the detail quickly, big and blocky, place them down tile by tile realistically while keeping the blockyness to a minimum.


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Lin Kuei Ominae
post Jun 8 2008, 11:54 PM
Post #3


Stealth Tank
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Joined: 14-November 06
From: Germany
Member No.: 281
Alliance: CABAL
Favorite game: Tiberian Sun



QUOTE (CrashKing @ Jun 8 2008, 08:23 PM) *
Well, many places ARE flat, even in the real world. Look at the netherlands.
lol.gif the Netherland map: 200x200, only green lat and one straight street from north to south. lol.gif

But this actually brings me to a quite funny idea. How about a mapping topic in which everyone posts a small map, that is as effectively as possible a model of the area where he/she lives.
e.g. I'm from near Berlin and would make a map with a big city, a street going around this city (representing the "Berliner Ring") and lots of rivers and lakes ("Wannsee", "Havel" etc).

This post has been edited by Lin Kuei Ominae: Jun 9 2008, 12:03 AM


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Co-Leader of Twisted Insurrection
my public units for you
Nod units:____________________________GDI units:
Nod Scorpion__________________________GDI 3A Kodiak
Nod Tachyon Tank______________________GDI Medusa (Triple Cannon Mech)
Nod Goliath___________________________GDI Behemoth (medium size Mech)
Nod Cobra (fast medium mech)__________GDI Battleship Aurora
Nod Siegebot (light MG-Mech)__________GDI Fortress Tower (Heavy Base Defense)
Nod Redeemer (4 legged heavy Cyborg)__GDI Triton (Titan support Mech)
Nod/Scrin WotW Tripod_________________GDI Exciter
______________________________________GDI Ion Charge Collector
Misc and Fun units:
X-Mech Calendar 28 SHP Units
Star Wars Mechs ATAT/ATST
Cyborg Barrack on PPM_________________Mech Factory
Mutant Tiberium Flyer
yt1300 (Millenium Falcon + BIG version)

if you use my units in your mod, please credit me.if you want to use my units on your website please ask me before.
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