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> Valleyside Rumble (2), My very first map, for TS
azri_apoc
post Jun 8 2008, 03:30 AM
Post #1


Flamethrower Infantry
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Group: Members
Posts: 133
Joined: 25-April 07
From: malaysia
Member No.: 928
Alliance: Nod
Favorite game: Tiberium Wars



Hi!!

Here is my first map.

Map Name: Valleyside Rumble
Map Maker: Azri_Apoc
Map Size: 50X50
Players: 2
Theatre: Temperate
Tiberium amount: Medium
Description: This is a small 2 player map. both players will have enough room to build a bases and also have enough tiberium to harvest for each player, the start position also not far from each other,and this map is suitable for short battles. this is my first map, so it may have some lack for a beginner map maker just like me.

here's a minimap preview


and here's some ingame screenshot








Sorry guys, for making a small map like this, actually this is my first practice on mapping. Constructive Criticism are welcomed.
Attached File(s)
Attached File  Valleyside_Rumble__2_.rar ( 48.67K ) Number of downloads: 310
 


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Ixith
post Jun 8 2008, 05:13 AM
Post #2


Cyborg Reaper
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Joined: 21-October 06
From: Ohio
Member No.: 27
Alliance: Nod
Favorite game: Tiberian Sun



Well firstly it's nice to see something from someone new in the mapping world. smile.gif

Here's my screenies and finalsun quick review:
-Layout idea is nice
-flooded with cliff errors though. Are you using Marble Madness? or do you just need some help with it?
-detail level is actually quite nice
-based on screenies the lighting is a bit too dark over all.
-tib field lighting is too intense IMO though not too bad. I'm gonna assume you didn't edit the light post.
-also remember to only place light posts in tib fields which are permanent. you wouldn't want light emitting from nothing except for ground would you?
-its a little flat. I think you could have used more small hilly slope areas.
-cliff work, to the exception of the many cliff errors, is decent for a beginner.

Overall it is a decent map to start out with. Fix those cliff errors and it will be a lot better.
My suggestions for future mapping practice for you:
-get used to using marble madness if you don't use it already.
-use cliff ramps and make several height variances throughout the map.
-mess around with the lighting a lot. There are quite a bit of options with the lighting really.
-Practice use of light posts
-Keep in mind that the blue line represents the visible area of the map and that it needs to be above the white of all the spots on the bottom of the map and inside of the red on all the other sides. To change the place in which the blue line is at go to EDIT -> Map and then where it gives you 4 values in a box edit the last one and make it smaller until the blue line is above the white at the tallest area of the bottom of the map.

anyways good job. I hope you fix the cliff errors. If you need help with that then I am sure I or a fellow experienced mapper can lead you through the process of what you need to do.
Anyways I hope you keep making maps and keep practicing. I am sure if you do enough you will get quite good.

(wow that became a lot longer than originally planned lol)


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