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> Laser hardcoded?, Color doesn't change?
Allied General
post May 13 2008, 08:26 PM
Post #1

Minigunner
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Member No.: 1,167



[CobraLaser]
Damage=40
ROF=60
Range=5
Projectile=Invisible3
Speed=100
Warhead=AP
Report=LASTUR1
Charges=yes
LaserInnerColor=0,0,255
LaserOuterColor=0,0,0
LaserOuterSpread=0,0,0
LaserDuration=5
Projectile=LLine2
IsLaser=true

Seems i still get this ugly red beam bit being drawn? When I want thin beam similiar to laser turret?

This post has been edited by Allied General: May 13 2008, 08:29 PM
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Arsenal 121
post Jun 6 2008, 03:49 PM
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Disc Thrower
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From: Misplaced Dallas Native
Member No.: 956
Alliance: GDI
Favorite game: Tiberian Sun



AG, little word of wisdom: lasers in Tiberian Sun have Warhead=Super tagged onto them. Giving a laser an AP warhead doesn't make sense nor does it take advantage of it being a laser.

I did a lot of trial and error with lasers a couple years ago. I stopped screwing with them recently for one reason or other.


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