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> Sunstroke [2]
Aurora196
post Jul 6 2007, 11:51 AM
Post #1

Flamethrower Infantry
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Group: Members
Posts: 143
Joined: 21-October 06
From: The Netherlands
Member No.: 43
Alliance: GDI
Favorite game: Tiberian Sun



Hello all,

I finished my 2-player map on which I've been working on for some time now. It's called sunstroke, because of the red, sunny and hot appearence of the map. On the map you'll find three different, new types of tiberium; DarkLime, DarkOrange and Burgandy (in order of value, low to high). There are also two veinholes, which are mostly for visual puposes so they don't grow. The map has a complex, strategic lay-out, and I tried to make the map as fair as I could.

Furthermore there are two 'Tech' structures to be captured. An Old Weapons Factory will give you the right to build Mammoth Tanks, and an Old Temple which gives you Black Hand Riflemen.

There's also a day-night loop (the only trigger). The nightlighting is very dark, about 0.3, and the daylighting is very light, about 0.9. I used one of Ixith's map as an example for the day-night loop, so I would like to thank Ixith for this smile.gif .

Well here's the map, a couple of screenshots showing the max day and night lightings, a minimap and a megamap (with lighting of about 0.6).

Enjoy please.

Attached File  SunstrokeV1.zip ( 185.25K ) Number of downloads: 361


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The DvD
post May 24 2008, 11:43 AM
Post #2


Webmaster
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Posts: 740
Joined: 27-May 06
From: The Netherlands
Member No.: 2
Alliance: Nod
Favorite game: Tiberian Sun



Big topic bump, only played this just now..

Wow, just wow, this must be the best looking map i've seen so far smile.gif


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