
Webmaster

Group: Root Admin
Posts: 740
Joined: 27-May 06
From: The Netherlands
Member No.: 2
Alliance: Nod
Favorite game: Tiberian Sun

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This may be a stupid question, but when testing, did you enable looping or did you decrease the animation rate? EDIT: Well i tested some things, Sticky=yes does work, but with limitions i guess. I used it on a unit's firing anim, and it stuck indefinitely. So it seems an animation can only stick to its 'owner'.
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